Hi, my name is
Muhammad Abdullah.
I build websites.
About Me
Hello! I'm Abdullah, a Computer Science student at Mount Royal University in Calgary, AB. I started my journey in September 2022 and am expected to graduate in 2027. My passion lies in game development, algorithm design, and creating interactive experiences.
I have experience in both individual and team-based development, having participated in multiple hackathons and collaborative projects. My work ranges from 2D survival games to complex algorithmic implementations like Caesar Cipher encryption systems.
Currently, I'm working retail, where I've developed strong customer service skills and learned to work effectively in team environments while managing multiple responsibilities.
Here are the technologies I work with:
- Python
- C
- C++
- C#
- Java
- SQL
- HTML
- JavaScript
- Git & GitHub
- Godot Engine
- Visual Studio Code
- Terminal/CLI
- Microsoft Office Suite
Some Things I've Built
Featured Project
Artifacts of Myth, CK3 Mod
Independently developed an expansive mod introducing mythological artifacts, lore-based decisions, and dynamic event chains to enrich Crusader Kings III game play. Demonstrated advanced problem-solving and time management skills through version control, iterative testing, and continuous content updates. Designed custom icons, modifiers, and localization files inspired by Norse, Mesopotamian, Egyptian, and Chinese mythologies, showcasing strong creative and technical versatility.
- Jomini Script
- Git & GitHub
Featured Project
Caesar Cipher
A robust Caesar Cipher algorithm implementation in Python showcasing strong problem-solving and coding abilities. Demonstrates proficiency in modular programming by creating well-structured and reusable code components. Includes comprehensive error handling mechanisms to ensure graceful handling of unexpected inputs or errors.
- Python
- Cryptography
- Algorithm Design
Featured Project
LimboTD
A 2D survival tower defense game that won 2nd place in a 24-hour hackathon. Showcased proficiency in rapid prototyping and time management while contributing effectively to team-based game development. Demonstrated strong learning ability through using the Godot game engine to create and implement engaging game mechanics.
- Godot
- GDScript
- Game Design
- Team Collaboration
Get In Touch
I'm currently studying Computer Science at Mount Royal University and am passionate about game development and software engineering. Whether you have an internship opportunity, want to collaborate on a project, or just want to connect, I'd love to hear from you!